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<title>Google Downloads - Rapidshare Downloads</title>
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<title>Presto! ImageFolio 4.30.01</title>
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<description><![CDATA[<div style="text-align: center;">&#65279;&#65279;&#65279;&#65279;&#65279;&#65279;&#65279;&#65279;&#65279;&#65279;&#65279;&#65279;&#65279;&#65279;&#65279;&#65279;
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<br /> <strong>Presto! ImageFolio 4.30.01 | 17,1 MB</strong></div>
ImageFolio is a comprehensive multimedia image-processing program. It enables you to process photographs, graphics, and drawings captured from scanners, VCRs, a laser discs, digital cameras, video capture boxes and any other location that the computer can capture images from. You can create new images by using the ImageFolio's powerful tools. This sophisticated set of image-editing tools enables you to quickly create new images or enhance pre-existing ones. With this program, your imagination is your only limit! Support TIF, PCX, BMP, TGA, JPG, PCD, WMF, and PNG file format.</div>
<br /><br /><strong>Download</strong></div>]]></description>
<category><![CDATA[Software]]></category>
<dc:creator>The Undertaker</dc:creator>
<pubDate>Wed, 24 Feb 2010 05:14:07 +0200</pubDate>
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<title>Adobe Dreamweaver CS3 Unleashed</title>
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<div style="text-align: center;">
<p><img src="http://gfxworld.ws/images/uploads/9934dfa86d9fdbc8a28332f17a6ed746.JPG" alt="Adobe Dreamweaver CS3 Unleashed" /></p>
<span style="text-align: center; display: block;"><strong><br />Adobe Dreamweaver CS3 Unleashed</strong><br /> Sams | Pages: 1128 | 2007-10-28 | ISBN 0672329441 | PDF | 13 Mb</span> <br /> This book is the most comprehensive and independent resource for experienced web developers who want to plan, architect, develop, and deploy state-of-the-art websites, applications, and services.<br /> Expert web developer and trainer Zak Ruvalcaba brings together real-world insights and advanced techniques for every facet of contemporary web development, from site management to data-driven applications and multimedia content to security. Ruvalcaba systematically illuminates the major improvements Adobe has brought to Dreamweaver CS3, including its powerful new Spry framework for Ajax development, its innovative CSS browser compatibility checking, and more.</div>
<br />You&rsquo;ll learn how to smoothly integrate Dreamweaver CS3 with other key web design and development tools, ranging from Photoshop to Flash to databases. You&rsquo;ll also discover how to use Dreamweaver CS3 to improve team collaboration, automate workflow, streamline content management, and reuse assets more efficiently.<br /> <br /> Detailed information on how to&hellip;<br /> <br /> * Get productive with Dreamweaver CS3 development fast, whether you&rsquo;re new to Dreamweaver or upgrading from previous versions<br /> * Create more effective, compatible CSS sites&ndash;and leverage Dreamweaver CS3&rsquo;s powerful new CSS templates<br /> * Streamline and automate workflow across your development and content teams<br /> * Incorporate animation, video, and audio, including Adobe Flash content<br /> * Make the most of databases and SQL queries in your sites and applications<br /> * Build dynamic pages and sites that integrate everything from search functionality to user authentication<br /> * Implement high-performance web services with Adobe Dreamweaver CS3<br /> * Use Adobe&rsquo;s new Spry framework, widgets, and effects to quickly build rich XML-based applications<br /> <br /> Zak Ruvalcaba has been researching, designing, and developing for the Web since 1995. He&rsquo;s built websites and applications for such companies as Gateway, HP, Toshiba, IBM, Intuit, Peachtree, Dell, Qualcomm, Microsoft, and many others. Aside from teaching and holding design lectures on various technologies and tools, including Dreamweaver, ASP.NET, and Flash, for the San Diego Community College District and Palomar Community College, he is the author of the 10 Minute Guide to Dreamweaver 4 from Que Publishing, Build Your Own ASP.NET 2.0 Website Using C# and VB.NET from SitePoint Press, and Beginning Expression Web from Wrox.</div>]]></description>
<category><![CDATA[E-books]]></category>
<dc:creator>The Undertaker</dc:creator>
<pubDate>Wed, 24 Feb 2010 05:10:06 +0200</pubDate>
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<title>Digital Character Design and Painting</title>
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<div style="text-align: center;">
<p><img src="http://gfxworld.ws/images/uploads/25c69134fe74d94ff959cc961671c449.JPG" alt="Digital Character Design and Painting" /></p>
<span style="text-align: center; display: block;"><strong><br />Digital Character Design and Painting</strong><br /> Delmar Thomson Learning | 2003 | ISBN: 1584502320 | CHM | 354 pages | 27 Mb</span> <br /> Digital Character Design and Painting is really two books in one: it teaches the fundamentals of character design, and the skills, tools, and techniques needed to master digital painting. Character design is all about ideas and how to put those ideas together to create a look and feel for a character. It's about creating a character that elicits a specific emotion from viewers&mdash;fear, joy, anger, sadness, etc. Character design does not have a standard creation process, but there are basic principles that can be followed. Digital Character Design and Painting explores these principles and teaches conventional artists how to enhance their skills to bridge the gap between traditional and digital art. All of the fundamentals of character design, from artistic design issues and character development to physical details of the character are explored.</div>
<br />Unlike character design, digital painting is not so much about ideas as it is about the combination of method, technique, and artistic theory. It is about making something that will be viewed in two dimensions imitate three dimensions. Using a variety of practical Painter 7 tutorials, artists learn how to apply traditional painting techniques with digital tools. Details on sketching, color theory, lighting, and texturing are also covered, along with specific techniques for painting trees and foliage, eyes, faces, hair, clothing, and fur.<br /> Using these practical techniques and procedures, artists can learn how to create and beautifully illustrate their own life-like or fantasy characters for games, movies, or other commercial productions.</div>]]></description>
<category><![CDATA[E-books]]></category>
<dc:creator>The Undertaker</dc:creator>
<pubDate>Wed, 24 Feb 2010 05:09:32 +0200</pubDate>
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<title>Teach Yourself VISUALLY Adobe Photoshop Lightroom 2</title>
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<description><![CDATA[<div style="text-align: center;">
<p><img src="http://gfxworld.ws/images/uploads/39c265724e133c02eb5777562fc8682c.jpg" alt="Teach Yourself VISUALLY Adobe Photoshop Lightroom 2" /></p>
<span style="text-align: center; display: block;"><strong><br />Lynette Kent, "Teach Yourself VISUALLY Adobe Photoshop Lightroom 2"</strong><br /> Visual | 2008-10-20 | ISBN: 0470264357 | 352 pages | PDF | 105 MB</span> <br /> Are you a visual learner? If so, this is the Photoshop Lightroom book for you. Clear, step-by-step screen shots show you how to tackle more than 140 important tasks in Photoshop Lightroom 2. You'll learn to work with Lightroom's interface; import, view, and organize photos; personalize preferences; explore the Develop module; make slideshows and Web galleries; print pictures from Lightroom, and more. Full-color screen shots demonstrate each task, while succinct explanations walk you through step by step.</div>]]></description>
<category><![CDATA[E-books]]></category>
<dc:creator>The Undertaker</dc:creator>
<pubDate>Wed, 24 Feb 2010 05:09:05 +0200</pubDate>
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<title>Adobe Photoshop Lightroom 2 for Digital Photographers Only</title>
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<div style="text-align: center;">
<p><img src="http://gfxworld.ws/images/uploads/dfffee02c4a8d41eab2ac447831c5cb9.jpg" alt="Adobe Photoshop Lightroom 2 for Digital Photographers Only" /></p>
<span style="text-align: center; display: block;"><strong><br />Rob Sheppard, "Adobe Photoshop Lightroom 2 for Digital Photographers Only"</strong><br /> Wiley | ISBN:0470278048 | October 13, 2008 | 368 pages | PDF | 24.8 MB</span> <br /> Veteran photographer Rob Sheppard finds that Lightroom 2 can give you back the control over color images that photographers once enjoyed in the traditional darkroom. Packed with secrets Rob has discovered and developed, this book shows you how Lightroom processes RAW and JPEG files non-destructively, how to navigate quickly through your photos in any module with Filmstrip, how you can optimize your photos easily with the adjustment brush and graduated filter tools, speedy and simple ways to process multiple images, and how to prepare images for print or online display.</div>
</div>]]></description>
<category><![CDATA[E-books]]></category>
<dc:creator>The Undertaker</dc:creator>
<pubDate>Wed, 24 Feb 2010 05:08:36 +0200</pubDate>
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<title>Inside MNM: Minimalist Interiors</title>
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<p><img src="http://gfxworld.ws/images/uploads/70bf0155306c57fe51db36aa3806565a.jpg" alt="Inside MNM: Minimalist Interiors" /></p>
<strong><br />Inside MNM: Minimalist Interiors</strong><br /> Collins Design (January 20, 2004) | ISBN:006053611X | 70 pages | PDF | 4 MB<br /> Minimalism continues to be among the most popular themes in interior design. Inside MNM: Minimalist Interiors explains minimalist concepts and concentrates on private interiors. This guide includes dozens of sophisticated photographs and introductions to each chapter written by leaders of this extraordinary, contemporary design movement. All the examples featured in the book have one thing in common: they feature the essential, but use the minimal.</div>
<br /><br /><strong>Download Links:</strong></div>]]></description>
<category><![CDATA[E-books]]></category>
<dc:creator>The Undertaker</dc:creator>
<pubDate>Wed, 24 Feb 2010 05:08:00 +0200</pubDate>
</item><item>
<title>Jim Lee Sketchbook</title>
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<div style="text-align: center;">
<p><img src="http://gfxworld.ws/images/uploads/1bd49fe7de44ab0822066b9d684ab9b3.jpg" alt="Jim Lee Sketchbook" /></p>
<strong><br />Jim Lee Sketchbook</strong><br /> Wild Storm Productions | ISBN: n/a | JPEG | 16 Pages | 7 MB</div>
<br /><br /><strong>Download Links:</strong></div>]]></description>
<category><![CDATA[E-books]]></category>
<dc:creator>The Undertaker</dc:creator>
<pubDate>Wed, 24 Feb 2010 05:07:27 +0200</pubDate>
</item><item>
<title>Design a Detailed Compass Icon in Photoshop</title>
<guid isPermaLink="true">http://www.googledowns.com/tutorials/71-design-a-detailed-compass-icon-in-photoshop.html</guid>
<link>http://www.googledowns.com/tutorials/71-design-a-detailed-compass-icon-in-photoshop.html</link>
<description><![CDATA[<div style="text-align: center;">
<div style="text-align: center;">
<p><img src="http://gfxworld.ws/images/uploads/ac8b137f2f8a883fd61eacf8894b9201.png" alt="Design a Detailed Compass Icon in Photoshop" /></p>
<span style="text-align: center; display: block;"><strong><br />Design a Detailed Compass Icon in Photoshop | 6.37 MB</strong></span>Another drawing tutorial for icon lovers in which we'll be illustrating a metallic compass. We'll be controlling shadow and reflection to add realism to the illustration. As with any icon design, it's a combination of the overall design and subtle details that gives quality results.</div>
<br />it is avery good turtorial learn you how to design acompass</div>]]></description>
<category><![CDATA[Tutorials]]></category>
<dc:creator>The Undertaker</dc:creator>
<pubDate>Wed, 24 Feb 2010 05:06:53 +0200</pubDate>
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<title>How to Create a Delicious Green Apple Illustration</title>
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<description><![CDATA[<div style="text-align: center;">
<div style="text-align: center;">
<p><img src="http://gfxworld.ws/images/uploads/cfc50e3bfab666dff83d25f09f9a4089.png" alt="How to Create a Delicious Green Apple Illustration" /></p>
<span style="text-align: center; display: block;"><strong><br />How to Create a Delicious Green Apple Illustration | 6.36 MB</strong></span>In this tutorial, I'll be showing you how to draw a shiny green apple. We'll have a look at various painting techniques throughout this tutorial. It will be fun and you'll learn something new - let's started!</div>
<br />it is avery good tutorial for how work in photoshop</div>]]></description>
<category><![CDATA[Tutorials]]></category>
<dc:creator>The Undertaker</dc:creator>
<pubDate>Wed, 24 Feb 2010 05:06:23 +0200</pubDate>
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<title>Combining Live Action with CG in Maya and Boujou</title>
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<div style="text-align: center;">
<p><img src="http://gfxworld.ws/images/uploads/ae21c5c2a6e90234f894e786c2279f39.jpg" alt="Combining Live Action with CG in Maya and Boujou" /><br /><br /><strong>Combining Live Action with CG in Maya and Boujou</strong></p>
This tutorial is aimed at beginners of 3d or compositing packages who wish to integrate their CG scenes/character with real world video footages. I introduce the invisible art of camera tracking from the ground up here. So in this tutorial you also get a chance to learn the art of <strong>Matchmoving</strong> from an introductory level.</div>
<br />Combining computer generated (CG) characters with live-action footage can be a very rewarding experience. It has traditionaly been very difficult to make the digital character realistically seem to be a part of the real world. But now, the cat's out of the bag, and i am going to show how.<br /> One of the challenges in making a CG character part of a real background is making the character move in exactly the same way the camera was moving in the real world. his is accomplished trough Matchmoving (camera tracking).<br /> <br /> I will be introducing Boujou here, which is very popular Matchmoving application. The videos are broken up into several parts. Here is how the lessons are built:<br /><br />Alright... based on a couple of requests from you guys i have created my second set of tutorials here... and this is a big one: <strong>Combining Live Action with CG!!</strong><br /> <br /> This tutorial is aimed at beginners of 3d or compositing packages who wish to integrate their CG scenes/character with real world video footages. I introduce the invisible art of camera tracking from the ground up here. So in this tutorial you also get a chance to learn the art of <strong>Matchmoving</strong> from an introductory level.<br /> <br /> Combining computer generated (CG) characters with live-action footage can be a very rewarding experience. It has traditionaly been very difficult to make the digital character realistically seem to be a part of the real world. But now, the cat's out of the bag, and i am going to show how.<br /> One of the challenges in making a CG character part of a real background is making the character move in exactly the same way the camera was moving in the real world. his is accomplished trough Matchmoving (camera tracking).<br /> <br /> I will be introducing Boujou here, which is very popular Matchmoving application. The videos are broken up into several parts. Here is how the lessons are built:</div>]]></description>
<category><![CDATA[Tutorials]]></category>
<dc:creator>The Undertaker</dc:creator>
<pubDate>Wed, 24 Feb 2010 05:03:50 +0200</pubDate>
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